When Coiling Oracle enters, reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put that card into your hand.
Elusive Krasis can't be blocked.Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Double strikeWhen Crypt Champion enters, each player puts a creature card with mana value 3 or less from their graveyard onto the battlefield.When Crypt Champion enters, sacrifice it unless was spent to cast it.
FlyingWhen Lyev Skyknight enters, detain target nonland permanent an opponent controls. (Until your next turn, that permanent can't attack or block and its activated abilities can't be activated.)
Rubblehulk's power and toughness are each equal to the number of lands you control.Bloodrush — , Discard Rubblehulk: Target attacking creature gets +X/+X until end of turn, where X is the number of lands you control.
When Azorius Justiciar enters, detain up to two target creatures your opponents control. (Until your next turn, those creatures can't attack or block and their activated abilities can't be activated.)
Enchant creatureEnchanted creature can't attack or block, and its activated abilities can't be activated.At the beginning of the upkeep of enchanted creature's controller, that player loses 1 life.
: This turn, each creature you control enters with an additional +1/+1 counter on it., Remove a +1/+1 counter from a creature you control: Draw a card.