Haunt (When this creature dies, exile it haunting target creature.)When Orzhov Pontiff enters or the creature it haunts dies, choose one —• Creatures you control get +1/+1 until end of turn.• Creatures you don't control get -1/-1 until end of turn.
FlyingEvolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
When Ghost Council of Orzhova enters, target opponent loses 1 life and you gain 1 life., Sacrifice a creature: Exile Ghost Council of Orzhova. Return it to the battlefield under its owner's control at the beginning of the next end step.
, Sacrifice a creature: Lyzolda, the Blood Witch deals 2 damage to any target if the sacrificed creature was red. Draw a card if the sacrificed creature was black.
FlyingWhen Skeletal Vampire enters, create two 1/1 black Bat creature tokens with flying., Sacrifice a Bat: Create two 1/1 black Bat creature tokens with flying.Sacrifice a Bat: Regenerate Skeletal Vampire.
: This turn, each creature you control enters with an additional +1/+1 counter on it., Remove a +1/+1 counter from a creature you control: Draw a card.