Players can't gain life.At the beginning of your upkeep, Witch Hunt deals 4 damage to you.At the beginning of your end step, target opponent chosen at random gains control of Witch Hunt.
You gain 2 life. Then if you have more life than an opponent, draw a card.Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Llanowar Reborn enters tapped.: Add .Graft 1 (This land enters with a +1/+1 counter on it. Whenever a creature enters, you may move a +1/+1 counter from this land onto it.)
Choose one —• Return target permanent to its owner's hand.• Target creature gets -4/-4 until end of turn.• Creatures you control get +2/+0 until end of turn.
Reveal the top four cards of your library. You may put a creature card from among them onto the battlefield. It gains "At the beginning of your end step, return this creature to its owner's hand." Then put the rest of the cards revealed this way on the bottom of your library in any order.
When Walker of the Grove leaves the battlefield, create a 4/4 green Elemental creature token.Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
FlyingWhenever an artifact creature you control deals combat damage to a player, you may create a 1/1 blue Thopter artifact creature token with flying.
Choose one —• Create a 5/5 green Beast creature token.• Create five 1/1 green Insect creature tokens.Entwine (Choose both if you pay the entwine cost.)