At the beginning of your upkeep, put a plague counter on Plague Boiler.: Put a plague counter on Plague Boiler or remove a plague counter from it.When Plague Boiler has three or more plague counters on it, sacrifice it. If you do, destroy all nonland permanents.
FlyingDeathtouch (Any amount of damage this deals to a creature is enough to destroy it.)Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)When Crater Hellion enters, it deals 4 damage to each other creature.
Destroy target creature. Its controller loses life equal to its power plus its toughness.Suspend 5— (Rather than cast this card from your hand, you may pay and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
FlyingEcho (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)When Raven Familiar enters, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
, : Tap target creature you control and target creature of an opponent's choice they control. Those creatures fight each other. (Each deals damage equal to its power to the other.)
At the beginning of your upkeep, you may put a verse counter on Vile Requiem., Sacrifice Vile Requiem: Destroy up to X target nonblack creatures, where X is the number of verse counters on Vile Requiem. They can't be regenerated.
Street Spasm deals X damage to target creature without flying you don't control.Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
FlyingWhen Flickerwisp enters, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.
Flash (You may cast this spell any time you could cast an instant.)FlyingDeathtouch (Any amount of damage this deals to a creature is enough to destroy it.)