Whenever Raiders' Karve attacks, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped.Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
Fertilid enters with two +1/+1 counters on it., Remove a +1/+1 counter from Fertilid: Target player searches their library for a basic land card, puts it onto the battlefield tapped, then shuffles.
Destroy target artifact, target creature, target enchantment, and target land. (You can't cast this spell unless you have legal choices for all its targets.)
Equipped creature has double strike. (It deals both first-strike and regular combat damage.)Equip (: Attach to target creature you control. Equip only as a sorcery.)
Flying: Until end of turn, target noncreature artifact you control becomes an artifact creature and gains flying. If it's not a Vehicle, it has base power and toughness 1/1 until end of turn.At the beginning of your upkeep, put a +1/+1 counter on each of up to three target noncreature artifacts.
When Rishkar, Peema Renegade enters, put a +1/+1 counter on each of up to two target creatures.Each creature you control with a counter on it has ": Add ."
+1: Until your next turn, whenever a creature an opponent controls attacks, it gets -1/-0 until end of turn.−2: Reveal the top three cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other on the bottom of your library in any order.−8: For each player, search that player's library for a nonland...
At the beginning of your end step, choose one or more —• Put a +1/+1 counter on target creature with a counter on it.• Draw a card if you control an enchanted creature.• Create a 1/1 colorless Spirit creature token if you control an equipped creature.