Return up to X target artifact and/or non-Aura enchantment cards each with mana value X or less from your graveyard to the battlefield. If X is 6 or more, those permanents are 4/4 creatures in addition to their other types.
Myojin of Towering Might enters with an indestructible counter on it if you cast it from your hand.Remove an indestructible counter from Myojin of Towering Might: Distribute eight +1/+1 counters among any number of target creatures you control. They gain trample until end of turn.
Myojin of Towering Might enters with an indestructible counter on it if you cast it from your hand.Remove an indestructible counter from Myojin of Towering Might: Distribute eight +1/+1 counters among any number of target creatures you control. They gain trample until end of turn.
Enchant creatureEnchanted creature has ": Create X 1/1 red Elemental creature tokens with haste, where X is this creature's power. Exile them at the beginning of the next end step."
FlyingWhenever Aerial Surveyor attacks, if defending player controls more lands than you, search your library for a basic Plains card, put it onto the battlefield tapped, then shuffle.Crew 2
The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.
Myojin of Roaring Blades enters with an indestructible counter on it if you cast it from your hand.Remove an indestructible counter from Myojin of Roaring Blades: It deals 7 damage to each of up to three targets.
Myojin of Blooming Dawn enters with an indestructible counter on it if you cast it from your hand.Remove an indestructible counter from Myojin of Blooming Dawn: Create a 1/1 colorless Spirit creature token for each permanent you control.
Whenever an Aura or Equipment you control enters, create a 2/2 red Spirit creature token with menace.At the beginning of your end step, put a +1/+1 counter on each modified creature you control. (Equipment, Auras you control, and counters are modifications.)
Whenever an Aura or Equipment you control enters, create a 2/2 red Spirit creature token with menace.At the beginning of your end step, put a +1/+1 counter on each modified creature you control. (Equipment, Auras you control, and counters are modifications.)
When Rishkar, Peema Renegade enters, put a +1/+1 counter on each of up to two target creatures.Each creature you control with a counter on it has ": Add ."
FlashEnchant creature you controlWhenever enchanted creature or another modified creature you control dies, create X 1/1 colorless Spirit creature tokens, where X is that creature's power. (Equipment, Auras you control, and counters are modifications.)
Enchant creatureEnchanted creature has "Whenever this creature attacks, it deals X damage to defending player, where X is the number of cards in their hand."When Unquenchable Fury is put into your graveyard from the battlefield, return it to your hand.
Vehicles you control have crew 2.At the beginning of combat on your turn, target artifact creature you control gains lifelink and vigilance until end of turn.
Whenever a player casts a spell, you may put a +1/+1 counter on Forgotten Ancient.At the beginning of your upkeep, you may move any number of +1/+1 counters from Forgotten Ancient onto other creatures.
FlashEnchant creature you controlWhenever enchanted creature or another modified creature you control dies, create X 1/1 colorless Spirit creature tokens, where X is that creature's power. (Equipment, Auras you control, and counters are modifications.)
Myojin of Roaring Blades enters with an indestructible counter on it if you cast it from your hand.Remove an indestructible counter from Myojin of Roaring Blades: It deals 7 damage to each of up to three targets.