Neon Dynasty Commander

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[X][W][U] Dance of the Manse

NEC#136#N
Return up to X target artifact and/or non-Aura enchantment cards each with mana value X or less from your graveyard to the battlefield. If X is 6 or more, those permanents are 4/4 creatures in addition to their other types.

[rare] rare

Neon Dynasty Commander

15 Kč
Vyprodáno

[5][G] Whiptongue Hydra

NEC#134#N
ReachWhen Whiptongue Hydra enters, destroy all creatures with flying. Put a +1/+1 counter on Whiptongue Hydra for each creature destroyed this way.

[rare] rare

Neon Dynasty Commander

15 Kč
Vyprodáno

[6][W][W] Parhelion II

NEC#87#N
Flying, first strike, vigilanceWhenever Parhelion II attacks, create two 4/4 white Angel creature tokens with flying and vigilance that are attacking.Crew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.)

[rare] rare

Neon Dynasty Commander

15 Kč
Vyprodáno

[2][R] Chaos Warp

NEC#104#N
The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.

[rare] rare

Neon Dynasty Commander

15 Kč
Vyprodáno

[5][W][W][W] Myojin of Blooming Dawn - Foil

NEC#31#F
Myojin of Blooming Dawn enters with an indestructible counter on it if you cast it from your hand.Remove an indestructible counter from Myojin of Blooming Dawn: Create a 1/1 colorless Spirit creature token for each permanent you control.

[rare] rare

Neon Dynasty Commander

15 Kč
Vyprodáno

[1][W][U] Kotori, Pilot Prodigy

NEC#75#N
Vehicles you control have crew 2.At the beginning of combat on your turn, target artifact creature you control gains lifelink and vigilance until end of turn.

[mythic] mythic

Neon Dynasty Commander

15 Kč
Vyprodáno

[3][G] Tanuki Transplanter

NEC#72#N
Whenever Tanuki Transplanter or equipped creature attacks, add an amount of equal to its power. Until end of turn, you don't lose this mana as steps and phases end.Reconfigure (: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)

[rare] rare

Neon Dynasty Commander

15 Kč
Vyprodáno

[2][R][G] Chishiro, the Shattered Blade - Foil

NEC#1#F
Whenever an Aura or Equipment you control enters, create a 2/2 red Spirit creature token with menace.At the beginning of your end step, put a +1/+1 counter on each modified creature you control. (Equipment, Auras you control, and counters are modifications.)

[mythic] mythic

Neon Dynasty Commander

15 Kč
Vyprodáno

[2][R][G] Kaima, the Fractured Calm

NEC#74#N
At the beginning of your end step, goad each creature your opponents control that's enchanted by an Aura you control. Put a +1/+1 counter on Kaima, the Fractured Calm for each creature goaded this way. (Until your next turn, the goaded creatures attack each combat if able and attack a player other than you if able.)

[mythic] mythic

Neon Dynasty Commander

15 Kč
Vyprodáno

[8][W][W] Organic Extinction

NEC#8#N
Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for .)Destroy all nonartifact creatures.

[rare] rare

Neon Dynasty Commander

15 Kč
Vyprodáno

[3][G] Forgotten Ancient

NEC#117#N
Whenever a player casts a spell, you may put a +1/+1 counter on Forgotten Ancient.At the beginning of your upkeep, you may move any number of +1/+1 counters from Forgotten Ancient onto other creatures.

[rare] rare

Neon Dynasty Commander

12 Kč
Vyprodáno
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