: Exile target card from an opponent's graveyard. If no cards are in that graveyard, flip Nezumi Graverobber.: Put target creature card from a graveyard onto the battlefield under your control.
Mortivore's power and toughness are each equal to the number of creature cards in all graveyards.: Regenerate Mortivore. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
When Myr Battlesphere enters, create four 1/1 colorless Myr artifact creature tokens.Whenever Myr Battlesphere attacks, you may tap X untapped Myr you control. If you do, Myr Battlesphere gets +X/+0 until end of turn and deals X damage to the player or planeswalker it's attacking.
When Elite Scaleguard enters, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.)Whenever a creature you control with a +1/+1 counter on it attacks, tap target creature defending player controls.
When you cast this spell, you may return target creature card from your graveyard to the battlefield.Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents of their choice.)
HasteMyriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)
As Citadel Siege enters, choose Khans or Dragons.• Khans — At the beginning of combat on your turn, put two +1/+1 counters on target creature you control.• Dragons — At the beginning of combat on each opponent's turn, tap target creature that player controls.
Enchant creatureEnchanted creature gets +2/+2, has intimidate, and can't attack you or planeswalkers you control. (A creature with intimidate can't be blocked except by artifact creatures and/or creatures that share a color with it.)
FlyingIf Szadek, Lord of Secrets would deal combat damage to a player, instead put that many +1/+1 counters on Szadek and that player mills that many cards.
: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)When Stoneshock Giant becomes monstrous, creatures without flying your opponents control can't block this turn.
Exile up to two target artifacts and/or enchantments.Basic landcycling (, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)