+1: Mill three cards. If at least one Zombie card is milled this way, each opponent loses 2 life and you gain 2 life.−2: Target creature gets -X/-X until end of turn, where X is the number of Zombies you control.−3: You may cast Zombie spells from your graveyard this turn.
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)Create X 1/1 white Soldier creature tokens with lifelink.
At the beginning of each player's draw step, that player draws an additional card.Whenever a player draws a card, Spiteful Visions deals 1 damage to that player.
Amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)You and permanents you control gain hexproof until end of turn. (You and they can't be the targets of spells or abilities your opponents control.)
Flying, hasteLieutenant — As long as you control your commander, Tyrant's Familiar gets +2/+2 and has "Whenever Tyrant's Familiar attacks, it deals 7 damage to target creature defending player controls."
: You may cast target creature card in a graveyard this turn. When you cast it this turn, Havengul Lich gains all activated abilities of that card until end of turn.
+1: Put a +1/+1 counter on up to one target creature.−3: Target creature gains flying and double strike until end of turn.−8: Create X 2/2 white Cat creature tokens, where X is your life total.
, , Discard a card: Put a study counter on Grimoire of the Dead., Remove three study counters from Grimoire of the Dead and sacrifice it: Put all creature cards from all graveyards onto the battlefield under your control. They're black Zombies in addition to their other colors and types.
: Add .: Add one mana of any color. Spend this mana only to cast a Dragon creature spell., , Sacrifice Haven of the Spirit Dragon: Return target Dragon creature card or Ugin planeswalker card from your graveyard to your hand.
The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.
Enchant playerWhenever enchanted player is attacked, untap all nonland permanents you control. Each opponent attacking that player untaps all nonland permanents they control.