At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. Then if that creature has three or more +1/+1 counters on it, transform Hadana's Climb.(Transforms from Hadana's Climb.): Add one mana of any color., : Target creature you control gains flying and gets +X/+X until end of turn, where X is its power.
+1: Each opponent discards a card and loses 2 life.−3: Gain control of target creature until end of turn. Untap it. It gains haste until end of turn. Sacrifice it at the beginning of the next end step if it has mana value 3 or less.−8: Each opponent loses life equal to the number of cards in their graveyard.
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)Each opponent sacrifices a creature of their choice. If you have the city's blessing, instead each opponent sacrifices half the creatures they control of their choice, rounded up.
Whenever one or more creatures you control deal combat damage to a player, create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")At the beginning of your end step, if you control five or more artifacts, transform Storm the Vault.(Transforms from Storm the Vault.): Add one mana of any color.: Add for each...
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)You may play an additional land on each of your turns.Wayward Swordtooth can't attack or block unless you have the city's blessing.