Whenever a creature you control enters, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the creature, then put the card back or put it into your graveyard.)
When Cherished Hatchling dies, you may cast Dinosaur spells this turn as though they had flash, and whenever you cast a Dinosaur spell this turn, it gains "When this creature enters, you may have it fight another target creature."
Whenever Etali attacks, exile the top card of each player's library, then you may cast any number of spells from among those cards without paying their mana costs.
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)Whenever Tilonalli's Summoner attacks, you may pay . If you do, create X 1/1 red Elemental creature tokens that are tapped and attacking. At the beginning of the next end step, exile those tokens unless you have the city's blessing.
When Aquatic Incursion enters, create two 1/1 blue Merfolk creature tokens with hexproof. (They can't be the targets of spells or abilities your opponents control.): Target Merfolk can't be blocked this turn.
DeathtouchAscend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)Whenever Deadeye Brawler deals combat damage to a player, if you have the city's blessing, draw a card.
As an additional cost to cast this spell, reveal a Dinosaur card from your hand or pay .Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
At the beginning of each upkeep, if you lost life last turn, put a +1/+1 counter on Paladin of Atonement.When Paladin of Atonement dies, you gain life equal to its toughness.
FlyingWhen Rekindling Phoenix dies, create a 0/1 red Elemental creature token with "At the beginning of your upkeep, sacrifice this creature and return target card named Rekindling Phoenix from your graveyard to the battlefield. It gains haste until end of turn."