First strikeWhen Dire Fleet Daredevil enters, exile target instant or sorcery card from an opponent's graveyard. You may cast it this turn, and mana of any type can be spent to cast that spell. If that spell would be put into a graveyard, exile it instead.
FlashWhen Swift Warden enters, target Merfolk you control gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
When Baffling End enters, exile target creature an opponent controls with mana value 3 or less.When Baffling End leaves the battlefield, target opponent creates a 3/3 green Dinosaur creature token with trample.
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)As long as you have the city's blessing, Slippery Scoundrel has hexproof and can't be blocked.
When Forerunner of the Heralds enters, you may search your library for a Merfolk card, reveal it, then shuffle and put that card on top.Whenever another Merfolk you control enters, put a +1/+1 counter on Forerunner of the Heralds.
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)At the beginning of your upkeep, each player draws a card. If you have the city's blessing, instead only you draw a card.