This spell can't be countered.Bloodthirst X (This creature enters with X +1/+1 counters on it, where X is the damage dealt to your opponents this turn.)Protection from instants
Whenever you cast a spell, you may put two +1/+1 counters on Witch-Maw Nephilim.Whenever Witch-Maw Nephilim attacks, it gains trample until end of turn if its power is 10 or greater.
Enchant creatureCreatures you control that are enchanted get +1/+1.If a creature you control that's enchanted would die, return it to its owner's hand instead.
Ulasht, the Hate Seed enters with a +1/+1 counter on it for each other red creature you control and a +1/+1 counter on it for each other green creature you control., Remove a +1/+1 counter from Ulasht: Choose one —• Ulasht deals 1 damage to target creature.• Create a 1/1 green Saproling creature token.
FlyingHaunt (When this creature dies, exile it haunting target creature.)When Graven Dominator enters or the creature it haunts dies, each other creature has base power and toughness 1/1 until end of turn.
( can be paid with either or .)FlyingEach instant and sorcery spell you cast has replicate. The replicate cost is equal to its mana cost. (When you cast it, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)
Whenever Smogsteed Rider attacks, each other attacking creature gains fear until end of turn. (They can't be blocked except by artifact creatures and/or black creatures.)
If Leyline of Lightning is in your opening hand, you may begin the game with it on the battlefield.Whenever you cast a spell, you may pay . If you do, Leyline of Lightning deals 1 damage to target player or planeswalker.
Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters with three +1/+1 counters on it.), Sacrifice Skarrgan Skybreaker: It deals damage equal to its power to any target.
Replicate (When you cast this spell, copy it for each time you paid its replicate cost.)Create a 3/3 blue Weird creature token with defender and flying. Exile it at the beginning of the next end step.
FlyingHaunt (When this creature dies, exile it haunting target creature.)When Belfry Spirit enters or the creature it haunts dies, create two 1/1 black Bat creature tokens with flying.
Replicate (When you cast this spell, copy it for each time you paid its replicate cost.)Create a 3/3 blue Weird creature token with defender and flying. Exile it at the beginning of the next end step.
Enchant creatureCreatures you control that are enchanted get +1/+1.Whenever a creature you control that's enchanted becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.