Haunt (When this creature dies, exile it haunting target creature.)When Absolver Thrull enters or the creature it haunts dies, destroy target enchantment.
Haunt (When this creature dies, exile it haunting target creature.)When Absolver Thrull enters or the creature it haunts dies, destroy target enchantment.
Whenever Bioplasm attacks, exile the top card of your library. If it's a creature card, Bioplasm gets +X/+Y until end of turn, where X is the exiled creature card's power and Y is its toughness.
Enchant creatureCreatures you control that are enchanted get +1/+1.Whenever a creature you control that's enchanted becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.
Enchant creatureCreatures you control that are enchanted get +1/+1.Whenever a creature you control that's enchanted becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.
Replicate (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)Return target creature to its owner's hand.
Whenever Aetherplasm blocks a creature, you may return Aetherplasm to its owner's hand. If you do, you may put a creature card from your hand onto the battlefield blocking that creature.
This spell can't be countered.Bloodthirst X (This creature enters with X +1/+1 counters on it, where X is the damage dealt to your opponents this turn.)Protection from instants