TrampleWhenever Liege of the Tangle deals combat damage to a player, you may choose any number of target lands you control and put an awakening counter on each of them. Each of those lands is an 8/8 green Elemental creature for as long as it has an awakening counter on it. They're still lands.
Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for .)Counter target spell unless its controller pays .
You may have Progenitor Mimic enter as a copy of any creature on the battlefield, except it has "At the beginning of your upkeep, if this creature isn't a token, create a token that's a copy of this creature."
Hexproof (This creature can't be the target of spells or abilities your opponents control.)Whenever Geist of Saint Traft attacks, create a 4/4 white Angel creature token with flying that's tapped and attacking. Exile that token at end of combat.
, : Put a fate counter on target permanent., , Sacrifice Oblivion Stone: Destroy each nonland permanent without a fate counter on it, then remove all fate counters from all permanents.
When Oubliette enters, target creature phases out until Oubliette leaves the battlefield. Tap that creature as it phases in this way. (Auras and Equipment phase out with it. While permanents are phased out, they're treated as though they don't exist.)
When Avenger of Zendikar enters, create a 0/1 green Plant creature token for each land you control.Landfall — Whenever a land you control enters, you may put a +1/+1 counter on each Plant creature you control.
Other blue creatures you control get +1/+1.: Target artifact creature becomes blue until end of turn.Tap an untapped blue creature you control: Add . Spend this mana only to cast artifact spells or activate abilities of artifacts.
Flying, hasteSacrifice a creature: Falkenrath Aristocrat gains indestructible until end of turn. If the sacrificed creature was a Human, put a +1/+1 counter on Falkenrath Aristocrat.
Equipped creature gets +1/+2.Equip Whenever a 1/1 creature enters under your control, you may return Sword of the Meek from your graveyard to the battlefield, then attach it to that creature.
You may sacrifice three artifacts rather than pay this spell's mana cost.Exile three artifact cards from your graveyard: Return Salvage Titan from your graveyard to your hand.
Arixmethes, Slumbering Isle enters tapped with five slumber counters on it.As long as Arixmethes has a slumber counter on it, it's a land. (It's not a creature.)Whenever you cast a spell, you may remove a slumber counter from Arixmethes.: Add .
Whenever an Equipment you control enters, you may draw a card.Metalcraft — Equipment you control have equip as long as you control three or more artifacts.
TrampleIslandwalk (This creature can't be blocked as long as defending player controls an Island.)Shroud (This creature can't be the target of spells or abilities.)