Flying, lifelinkSacrifice a creature: Put X +1/+1 counters on Vish Kal, Blood Arbiter, where X is the sacrificed creature's power.Remove all +1/+1 counters from Vish Kal: Target creature gets -1/-1 until end of turn for each +1/+1 counter removed this way.
Hexproof (This creature can't be the target of spells or abilities your opponents control.)Whenever Geist of Saint Traft attacks, create a 4/4 white Angel creature token with flying that's tapped and attacking. Exile that token at end of combat.
Return all artifact and enchantment cards from all graveyards to the battlefield under their owners' control. (Auras with nothing to enchant remain in graveyards.)
When Well of Ideas enters, draw two cards.At the beginning of each other player's draw step, that player draws an additional card.At the beginning of your draw step, draw two additional cards.
, , Exile Magus of the Will: Until end of turn, you may play lands and cast spells from your graveyard. If a card would be put into your graveyard from anywhere this turn, exile that card instead.
Sunburst (This enters with a charge counter on it for each color of mana spent to cast it.)Remove a charge counter from Pentad Prism: Add one mana of any color.
When Terastodon enters, you may destroy up to three target noncreature permanents. For each permanent put into a graveyard this way, its controller creates a 3/3 green Elephant creature token.