Equipped creature gets +2/+2 and has protection from black and from green.Whenever equipped creature deals combat damage to a player, that player discards a card and you untap all lands you control.Equip
Trample, infect, indestructibleIf Blightsteel Colossus would be put into a graveyard from anywhere, reveal Blightsteel Colossus and shuffle it into its owner's library instead.
Equipped creature gets +2/+2 and has protection from black and from green.Whenever equipped creature deals combat damage to a player, that player discards a card and you untap all lands you control.Equip
If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.If an effect would put one or more counters on a permanent you control, it puts twice that many of those counters on that permanent instead.
Flying, vigilance, deathtouch, lifelinkAt the beginning of your end step, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Equipped creature gets +2/+2 and has protection from red and from blue.Whenever equipped creature deals combat damage to a player, Sword of Fire and Ice deals 2 damage to any target and you draw a card.Equip
Trample, infect, indestructibleIf Blightsteel Colossus would be put into a graveyard from anywhere, reveal Blightsteel Colossus and shuffle it into its owner's library instead.
Return target nonland permanent you don't control to its owner's hand.Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
FlyingLifelink (Damage dealt by this creature also causes you to gain that much life.)Whenever you gain life, put a +1/+1 counter on each creature you control.
Equipped creature gets +2/+2 and has protection from red and from blue.Whenever equipped creature deals combat damage to a player, Sword of Fire and Ice deals 2 damage to any target and you draw a card.Equip
If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.If an effect would put one or more counters on a permanent you control, it puts twice that many of those counters on that permanent instead.
Flying, vigilance, deathtouch, lifelinkAt the beginning of your end step, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
When Stoneforge Mystic enters, you may search your library for an Equipment card, reveal it, put it into your hand, then shuffle., : You may put an Equipment card from your hand onto the battlefield.
FlyingLifelink (Damage dealt by this creature also causes you to gain that much life.)Whenever you gain life, put a +1/+1 counter on each creature you control.
Reveal the top card of your library and put that card into your hand. You lose life equal to its mana value. You may repeat this process any number of times.