This spell can't be countered.The next creature spell you cast this turn can be cast as though it had flash. That spell can't be countered. That creature enters with an additional +1/+1 counter on it.
Equipped creature gets +0/+3 and has vigilance. (Attacking doesn't cause it to tap.)Equip (: Attach to target creature you control. Equip only as a sorcery.)
Whenever you cast a creature spell, create a 3/3 green Beast creature token.Whenever you cast a noncreature spell, put three +1/+1 counters on target creature you control.Landfall — Whenever a land you control enters, you gain 3 life.
: Put a charge counter on Ratchet Bomb., Sacrifice Ratchet Bomb: Destroy each nonland permanent with mana value equal to the number of charge counters on Ratchet Bomb.
As long as your life total is greater than or equal to your starting life total, creatures you control get +1/+1.Whenever one or more creatures you control attack, you gain life equal to the number of attacking creatures.
First strike (This creature deals combat damage before creatures without first strike.)Lifelink (Damage dealt by this creature also causes you to gain that much life.)Fiendslayer Paladin can't be the target of black or red spells your opponents control.