Darksteel
[6][U] Quicksilver Behemoth
DST#30#N
Affinity for artifacts (This spell costs less to cast for each artifact you control.)When Quicksilver Behemoth attacks or blocks, return it to its owner's hand at end of combat. (Return it only if it's on the battlefield.)
[common] common
Darksteel
[6] Razor Golem
DST#137#N
Affinity for Plains (This spell costs less to cast for each Plains you control.)Vigilance
[common] common
Darksteel
[1][G] Echoing Courage
DST#74#N
Target creature and all other creatures with the same name as that creature get +2/+2 until end of turn.
[common] common
Darksteel
[1][G] Echoing Courage - Foil
DST#74#F
Target creature and all other creatures with the same name as that creature get +2/+2 until end of turn.
[common] common
Darksteel
[W] Ritual of Restoration
DST#13#N
Return target artifact card from your graveyard to your hand.
[common] common
Darksteel
[W] Ritual of Restoration - Foil
DST#13#F
Return target artifact card from your graveyard to your hand.
[common] common
Darksteel
[1] Arcbound Worker
DST#104#N
Modular 1 (This creature enters with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
[common] common
Darksteel
7 Kč
[4][W] Stir the Pride
DST#16#N
Choose one —• Creatures you control get +2/+2 until end of turn.• Until end of turn, creatures you control gain "Whenever this creature deals damage, you gain that much life."Entwine (Choose both if you pay the entwine cost.)
[uncommon] uncommon
Darksteel
[2] Dragon's Claw
DST#117#N
Whenever a player casts a red spell, you may gain 1 life.
[uncommon] uncommon
Darksteel