All creatures able to block equipped creature do so.Equip (: Attach to target creature you control. Equip only as a sorcery. This card enters unattached and stays on the battlefield if the creature leaves.)
At the beginning of your upkeep, sacrifice a permanent.Whenever Greater Harvester deals combat damage to a player, that player sacrifices two permanents of their choice.
At the beginning of your upkeep, you may put a charge counter on Aether Vial.: You may put a creature card with mana value equal to the number of charge counters on Aether Vial from your hand onto the battlefield.
Equipped creature has first strike and ", Unattach Surestrike Trident: This creature deals damage equal to its power to target player or planeswalker."Equip (: Attach to target creature you control. Equip only as a sorcery. This card enters unattached and stays on the battlefield if the creature leaves.)
Choose one —• Until end of turn, whenever a creature is dealt damage, destroy it.• Until end of turn, whenever a creature dies, that creature's controller loses life equal to its toughness.Entwine (Choose both if you pay the entwine cost.)
: Target permanent becomes an artifact in addition to its other types. (This effect lasts indefinitely.): Gain control of target artifact. (This effect lasts indefinitely.)
Whenever Arcbound Slith deals combat damage to a player, put a +1/+1 counter on it.Modular 1 (This creature enters with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
You don't lose the game for having 0 or less life.Whenever you lose life, sacrifice a permanent for each 1 life you lost. (Damage causes loss of life.)
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)Indestructible (Damage and effects that say "destroy" don't destroy this creature.)If Darksteel Colossus would be put into a graveyard from anywhere, reveal Darksteel Colossus and shuffle it into its owner's library instead.
All creatures able to block equipped creature do so.Equip (: Attach to target creature you control. Equip only as a sorcery. This card enters unattached and stays on the battlefield if the creature leaves.)
Pulse of the Forge deals 4 damage to target player or planeswalker. Then if that player or that planeswalker's controller has more life than you, return Pulse of the Forge to its owner's hand.
Equipment named Sword of Kaldra, Shield of Kaldra, and Helm of Kaldra have indestructible.Equipped creature has indestructible. (Damage and effects that say "destroy" don't destroy it.)Equip