: Prevent the next 1 damage that would be dealt to any target this turn.: Prevent the next 2 damage that would be dealt to target artifact creature this turn.
: Prevent the next 1 damage that would be dealt to any target this turn.: Prevent the next 2 damage that would be dealt to target artifact creature this turn.
Equipped creature gets +0/+3 and has vigilance. (Attacking doesn't cause it to tap.)Equip (: Attach to target creature you control. Equip only as a sorcery.)
Choose a nonland card name. Search target player's graveyard, hand, and library for any number of cards with that name and exile them. Then that player shuffles.
Metalcraft — When Blade-Tribe Berserkers enters, if you control three or more artifacts, Blade-Tribe Berserkers gets +3/+3 and gains haste until end of turn.
Metalcraft — When Blade-Tribe Berserkers enters, if you control three or more artifacts, Blade-Tribe Berserkers gets +3/+3 and gains haste until end of turn.
Target creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.)
The controller of target artifact sacrifices it, then reveals cards from the top of their library until they reveal an artifact card. That player puts that card onto the battlefield, then shuffles all other cards revealed this way into their library.