Classic Sixth Edition
[1][U] Memory Lapse
6ED#81#N
Counter target spell. If that spell is countered this way, put it on top of its owner's library instead of into that player's graveyard.
[common] common
Classic Sixth Edition
[3][W][W] Staunch Defenders
6ED#45#N
When Staunch Defenders enters, you gain 4 life.
[uncommon] uncommon
Classic Sixth Edition
[3][W] Daraja Griffin
6ED#14#N
FlyingSacrifice Daraja Griffin: Destroy target black creature.
[uncommon] uncommon
Classic Sixth Edition
[G] Shanodin Dryads
6ED#252#N
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
[common] common
Classic Sixth Edition
[3][R][R] Hulking Cyclops
6ED#189#N
Hulking Cyclops can't block.
[uncommon] uncommon
Classic Sixth Edition
[X][U] Power Sink
6ED#87#N
Counter target spell unless its controller pays . If that player doesn't, they tap all lands with mana abilities they control and lose all unspent mana.
[uncommon] uncommon
Classic Sixth Edition
[2][G][G] Gorilla Chieftain
6ED#235#N
: Regenerate Gorilla Chieftain.
[common] common
Classic Sixth Edition
[R] Vertigo
6ED#212#N
Vertigo deals 2 damage to target creature with flying. That creature loses flying until end of turn.
[uncommon] uncommon
Classic Sixth Edition