Doctor Who
[3][R][W] The Day of the Doctor
WHO#121#N
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)I, II, III — Exile cards from the top of your library until you exile a legendary card. You may play that card for as long as The Day of the Doctor remains on the battlefield. Put the rest of those exiled cards on the bottom of your library in a random order.IV — Choose...
[rare] rare
Doctor Who
[1][U] Think Twice
WHO#220#N
Draw a card.Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
[common] common
Doctor Who
Command Tower
WHO#266#N
: Add one mana of any color in your commander's color identity.
[common] common
Doctor Who
[6] Clara Oswald
WHO#9#N
Impossible Girl — If Clara Oswald is your commander, choose a color before the game begins. Clara Oswald is the chosen color.If a triggered ability of a Doctor you control triggers, that ability triggers an additional time.Doctor's companion (You can have two commanders if the other is the Doctor.)
[rare] rare
Doctor Who
[2] Clockwork Droid
WHO#172#N
You may exert Clockwork Droid as it attacks. When you do, it can't be blocked this turn and you scry 1. (An exerted creature won't untap during your next untap step. To scry 1, look at the top card of your library. You may put that card on the bottom.)
[uncommon] uncommon
Doctor Who
Temple of Plenty
WHO#319#N
This land enters tapped.When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.): Add or .
[rare] rare
Doctor Who
[3][R][G] Strax, Sontaran Nurse
WHO#444#N
Vigilance, trampleGrenades! — , , Sacrifice an artifact: Choose a player at random. When you do, Strax fights another target creature that player controls.Glory of Battle — Whenever Strax deals damage to a creature, put a +1/+1 counter on Strax.
[rare] rare
Doctor Who
[4][U][U][2][U] Twice Upon a Time // Unlikely Meeting
WHO#61#N
Cast this spell only if you control two or more Doctors.Take an extra turn after this one. Exile Twice Upon a Time.Search your library for a Doctor card, reveal it, put it into your hand, then shuffle.
[rare] rare
Doctor Who
[1][R][2][R][R] Coward // Killer
WHO#77#N
Target creature can't block this turn and becomes a Coward in addition to its other types until end of turn.Time travel.Killer deals 3 damage to target creature and each other creature that shares a creature type with it.
[rare] rare
Doctor Who
UNIT Headquarters
WHO#604#N
When you planeswalk to UNIT Headquarters and at the beginning of your upkeep, create a tapped 1/1 white Soldier creature token.Whenever chaos ensues, put a +1/+1 counter on each creature you control.
[common] common
Doctor Who
The Drum, Mining Facility
WHO#581#N
Whenever you roll the planar die, creatures you control get +1/+1 and gain haste until end of turn.Whenever chaos ensues, end the turn. (Exile all spells and abilities from the stack. The player whose turn it is discards down to their maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)
[common] common
Doctor Who