Temporal Foresight — When Sibylline Soothsayer enters, reveal cards from the top of your library until you reveal a nonland card with mana value 3 or greater. Exile that card with three time counters on it. If it doesn't have suspend, it gains suspend. Put the rest of the revealed cards on the bottom of your library in a random order.
MyriadThe "legend rule" doesn't apply to creature tokens you control.Triggered abilities you control can't cause you to sacrifice or exile creature tokens you control.
IndestructibleShadow (This creature can block or be blocked by only creatures with shadow.)Morbid — At the beginning of each end step, if a creature died this turn, put a +1/+1 counter on Vashta Nerada.
TrampleThe Third Doctor gets +1/+1 for each noncreature token you control.When The Third Doctor enters, create your choice of a Clue token, a Food token, or a Treasure token.
Vigilance, trampleGrenades! — , , Sacrifice an artifact: Choose a player at random. When you do, Strax fights another target creature that player controls.Glory of Battle — Whenever Strax deals damage to a creature, put a +1/+1 counter on Strax.
Peaceful Coexistence — At the beginning of your end step, put a +1/+1 counter on each creature you control that didn't attack or enter this turn. Untap those creatures.
History Teacher — Sagas you control have read ahead. (As a Saga enters, choose a chapter and start with that many lore counters. Skipped chapters don't trigger.)Doctor's companion (You can have two commanders if the other is the Doctor.)
MenaceMyriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after VI.)I — Create a Treasure token.II, III, IV, V, VI — Create a token that's a copy of target non-Saga token you control.
At the beginning of each of your main phases, if you haven't added mana with this ability this turn, you may add X mana of any one color, where X is the number of Islands target opponent controls.