: Target creature an opponent controls with power less than or equal to The Master's power gains skulk until end of turn. Goad it. (A creature with skulk can't be blocked by creatures with greater power.)Whenever a creature with skulk deals combat damage to one of your opponents, put a +1/+1 counter on The Master and draw a card.
: Add one mana of any color., : Untap another target artifact., : Scry 1. (Look at the top card of your library. You may put that card on the bottom.), : Target creature can't be blocked this turn.
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)I, II — Target player mills two cards, then exiles their graveyard.III — Put all creature cards exiled with Death in Heaven onto the battlefield face down under your control. They're 2/2 Cyberman artifact creatures.
The first spell you cast from anywhere other than your hand each turn has demonstrate. (When you cast that spell, you may copy it. If you do, choose an opponent to also copy it. A copy of a permanent spell becomes a token.)Whenever you copy a spell, put a +1/+1 counter on The Twelfth Doctor.
FlyingWhenever TARDIS attacks, if you control a Time Lord, the next spell you cast this turn has cascade and you may planeswalk.Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
Rose Tyler gets +1/+1 for each time counter on it.Bad Wolf — Whenever Rose Tyler attacks, put a time counter on it for each suspended card you own and each other permanent you control with a time counter on it.Doctor's companion (You can have two commanders if the other is the Doctor.)
When you cast this spell, gain control of target creature until end of turn. Untap it. It gains menace and haste until end of turn.The Beast enters tapped with six stun counters on it. (If it would become untapped, remove a stun counter from it instead.)Whenever a creature deals combat damage to its owner, untap The Beast and draw a card.