Players have no maximum hand size.How Civil of You — At the beginning of your end step, each player may draw a card. Each opponent who does can't attack you or permanents you control during their next turn.
Paradox — Whenever you cast a spell from anywhere other than your hand, put a +1/+1 counter on target creature.Team TARDIS — At the beginning of your end step, untap each creature you control with a counter on it.
Draw two cards, then you may exile a nonland card from your hand with a number of time counters on it equal to its mana value. Then target opponent does the same. Cards exiled this way that don't have suspend gain suspend.Time travel. (For each suspended card you own and each permanent you control with a time counter on it, you may add or remove a time...
Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.)Whenever Donna or a creature it's paired with is dealt damage, Donna deals that much damage to target opponent.Doctor's companion (You can have two commanders if the other is the Doctor.)
The first historic spell you cast each turn has convoke. (Your creatures can help cast it. Each creature you tap while casting it pays for or one mana of that creature's color.)Doctor's companion (You can have two commanders if the other is the Doctor.)
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after II.)I — Destroy all creatures.II — Return target legendary creature card from your graveyard to the battlefield. Put your choice of a first strike, vigilance, or lifelink counter on it.
Noncreature, non-Equipment artifacts you control are Equipment in addition to their other types and have "Equipped creature gets +1/+0" and equip .Doctor's companion (You can have two commanders if the other is the Doctor.)