HasteWhenever Bessie attacks, another target legendary creature can't be blocked this turn.Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.)Whenever Donna or a creature it's paired with is dealt damage, Donna deals that much damage to target opponent.Doctor's companion (You can have two commanders if the other is the Doctor.)
You have no maximum hand size.Sonic Booster — Whenever Nyssa of Traken attacks, sacrifice any number of artifacts. When you sacrifice one or more artifacts this way, tap up to that many target creatures and draw that many cards.Doctor's companion (You can have two commanders if the other is the Doctor.)
Whenever another nonartifact creature dies, return it to the battlefield under your control face down and tapped. It's a 2/2 Cyberman artifact creature.At the beginning of your end step, each opponent faces a villainous choice — Each artifact creature you control deals 1 damage to that opponent, or you draw a card and chaos ensues.
When Gallifrey Council Chamber enters, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.): Add .: Add one mana of any color. Spend this mana only to cast a Time Lord or Alien spell or activate an ability of a Time Lord or Alien.
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)I, II — Create a 2/2 green Alien Salamander creature token with islandwalk. (It can't be blocked as long as defending player controls an Island.)III — Until end of turn, whenever a Salamander deals combat damage to a player, it deals that much damage to target creature...
Imprint — Whenever a player casts an instant or sorcery spell from their hand, exile it instead of putting it into a graveyard as it resolves.At the beginning of your upkeep, if there are four or more cards exiled with River Song's Diary, choose one of them at random. You may cast it without paying its mana cost.
Choose two target creatures. Untap them. Put two +1/+1 counters on each of them. They gain vigilance, indestructible, and haste until end of turn. After this main phase, there is an additional combat phase. Only the chosen creatures can attack during that combat phase.
Equipped creature gets +3/+0.As long as equipped creature is attacking, it has first strike and must be blocked by a Dalek if able.Equip legendary creature Equip