The first spell you cast from anywhere other than your hand each turn has demonstrate. (When you cast that spell, you may copy it. If you do, choose an opponent to also copy it. A copy of a permanent spell becomes a token.)Whenever you copy a spell, put a +1/+1 counter on The Twelfth Doctor.
When Grasp of Fate enters, for each opponent, exile up to one target nonland permanent that player controls until Grasp of Fate leaves the battlefield. (Those permanents return under their owners' control.)
You may cast creature spells as though they had flash.Whenever one or more other creatures you control leave the battlefield, investigate. This ability triggers only once each turn. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")
: Add . Put a time counter on Trenzalore Clocktower., , Remove twelve time counters from Trenzalore Clocktower and exile it: Shuffle your graveyard and hand into your library, then draw seven cards. Activate only if you control a Time Lord.
FlashFirst strike, vigilanceWhenever an opponent casts a creature spell, Weeping Angel isn't a creature until end of turn.If Weeping Angel would deal combat damage to a creature, prevent that damage and that creature's owner shuffles it into their library.
Creeping Tar Pit enters tapped.: Add or .: Creeping Tar Pit becomes a 3/2 blue and black Elemental creature until end of turn and can't be blocked this turn. It's still a land.
Allons-y! — Whenever you attack, exile cards from the top of your library until you exile a nonland card. Put three time counters on it. If it doesn't have suspend, it gains suspend.Timey-Wimey — : Time travel three times. Activate only as a sorcery. (For each suspended card you own and each permanent you control with a time counter on it, you may add or...
FlyingWhenever Cybership deals combat damage to a player, put the top two cards of that player's library onto the battlefield face down under your control. They're 2/2 Cyberman artifact creatures.Crew 4
Woman Who Walked the Earth — When Martha Jones enters, investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")Whenever you sacrifice a Clue, Martha Jones and up to one other target creature can't be blocked this turn.Doctor's companion (You can have two commanders if the other is the Doctor.)
MenaceAt the beginning of your end step, create a 3/3 black Dalek artifact creature token with menace if an opponent lost 3 or more life this turn. Then each opponent who lost 3 or more life this turn faces a villainous choice — You draw a card, or that player discards a card.
Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.)Whenever Donna or a creature it's paired with is dealt damage, Donna deals that much damage to target opponent.Doctor's companion (You can have two commanders if the other is the Doctor.)