Partner with Madame VastraFirst strikeTraining (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.)Whenever you sacrifice a Clue or Food, put a +1/+1 counter on another target creature you control.
Partner with Madame VastraFirst strikeTraining (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.)Whenever you sacrifice a Clue or Food, put a +1/+1 counter on another target creature you control.
Peaceful Coexistence — At the beginning of your end step, put a +1/+1 counter on each creature you control that didn't attack or enter this turn. Untap those creatures.
Duggan's power and toughness are each equal to the number of cards in your hand.Whenever Duggan enters or attacks, investigate.The Most Important Punch in History — , : Duggan deals damage equal to twice its power to another target creature. Activate only once.
Look to the Stars — At the beginning of your upkeep, put a time counter on Wilfred Mott. Then look at the top X cards of your library, where X is the number of time counters on Wilfred Mott. You may put a nonland permanent card with mana value 3 or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
Lavaclaw Reaches enters tapped.: Add or .: Until end of turn, Lavaclaw Reaches becomes a 2/2 black and red Elemental creature with ": This creature gets +X/+0 until end of turn." It's still a land.
Lavaclaw Reaches enters tapped.: Add or .: Until end of turn, Lavaclaw Reaches becomes a 2/2 black and red Elemental creature with ": This creature gets +X/+0 until end of turn." It's still a land.
Meet in Reverse — You draw cards from the bottom of your library rather than the top.Spoilers — Whenever an opponent scries, surveils, or searches their library, put a +1/+1 counter on River Song. Then River Song deals damage to that player equal to its power.
Double strikeWhenever Jenny deals combat damage to a player, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
Brave Heart — Whenever you attack, target attacking historic creature gets +1/+1 and gains indestructible until end of turn. (Artifacts, legendaries, and Sagas are historic.)Doctor's companion (You can have two commanders if the other is the Doctor.)