The first historic spell you cast each turn has convoke. (Your creatures can help cast it. Each creature you tap while casting it pays for or one mana of that creature's color.)Doctor's companion (You can have two commanders if the other is the Doctor.)
Vanishing 4 (This enchantment enters with four time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)At the beginning of your first main phase, draw a card.
: Add for each counter on Nardole. Spend this mana only to cast noncreature spells.Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)Doctor's companion (You can have two commanders if the other is the Doctor.)
Choose up to four target creatures you don't control. For each of them, that creature's controller faces a villainous choice — That creature becomes a 1/1 white Human creature and loses all abilities, or you create a token that's a copy of it.
Sisterhood of Karn enters with a +1/+1 counter on it.Paradox — Whenever you cast a spell from anywhere other than your hand, double the number of +1/+1 counters on Sisterhood of Karn.
Duggan's power and toughness are each equal to the number of cards in your hand.Whenever Duggan enters or attacks, investigate.The Most Important Punch in History — , : Duggan deals damage equal to twice its power to another target creature. Activate only once.