When you cast this spell, create a token that's a copy of it, except it isn't legendary.: Add . Spend this mana only to cast an artifact spell or activate an ability of an artifact.Paradox — Whenever you cast a spell from anywhere other than your hand, investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")
: Exile the top card of your library. Until your next end step, you may play it.Doctor's companion (You can have two commanders if the other is the Doctor.)
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)Water Always Wins — Whenever The Flood of Mars attacks, put a flood counter on another target creature or land. If it's a creature, it becomes a copy of The Flood of Mars. If it's a land, it becomes an Island in addition to its other types.
TrampleThe Third Doctor gets +1/+1 for each noncreature token you control.When The Third Doctor enters, create your choice of a Clue token, a Food token, or a Treasure token.
Draw two cards. Exile Inspiring Refrain with three time counters on it.Suspend 3— (Rather than cast this card from your hand, you may pay and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
Partner with Rory Williams (When this creature enters, target player may put Rory into their hand from their library, then shuffle.)Whenever Amy Pond deals combat damage to a player, choose a suspended card you own and remove that many time counters from it.Doctor's companion (You can have two commanders if the other is the Doctor.)
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)I, II — Create a 2/2 green Alien Salamander creature token with islandwalk. (It can't be blocked as long as defending player controls an Island.)III — Until end of turn, whenever a Salamander deals combat damage to a player, it deals that much damage to target creature...
The Foretold Soldier must be blocked if able.The Foretold Soldier can't be blocked by more than one creature.Whenever The Foretold Soldier deals damage, exile it face down. It becomes foretold.Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)