Equipped creature gets +2/+2.As long as equipped creature is legendary, it has hexproof. (It can't be the target of spells or abilities your opponents control.)Equip
HasteWhenever Skullbriar, the Walking Grave deals combat damage to a player, put a +1/+1 counter on it.Counters remain on Skullbriar as it moves to any zone other than a player's hand or library.
Multikicker (You may pay an additional any number of times as you cast this spell.)Choose any target, then choose another target for each time this spell was kicked. Comet Storm deals X damage to each of them.
Islandwalk, swampwalk (This creature can't be blocked as long as defending player controls an Island or a Swamp.)Whenever Wrexial, the Risen Deep deals combat damage to a player, you may cast target instant or sorcery card from that player's graveyard without paying its mana cost. If that spell would be put into a graveyard, exile it instead.
At the beginning of your upkeep, you gain X life and draw X cards, where X is the number of permanents you own that your opponents control.: Target opponent gains control of target permanent you control.
When Journey to Nowhere enters, exile target creature.When Journey to Nowhere leaves the battlefield, return the exiled card to the battlefield under its owner's control.
At the beginning of each upkeep, put a strife counter on Crescendo of War.Attacking creatures get +1/+0 for each strife counter on Crescendo of War.Blocking creatures you control get +1/+0 for each strife counter on Crescendo of War.
The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.
Flying, trampleJoin forces — Whenever Mana-Charged Dragon attacks or blocks, each player starting with you may pay any amount of mana. Mana-Charged Dragon gets +X/+0 until end of turn, where X is the total amount of mana paid this way.
Spike Feeder enters with two +1/+1 counters on it., Remove a +1/+1 counter from Spike Feeder: Put a +1/+1 counter on target creature.Remove a +1/+1 counter from Spike Feeder: You gain 2 life.
When this creature enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.When this creature dies, you may draw a card.
FlyingWhen Bladewing the Risen enters, you may return target Dragon permanent card from your graveyard to the battlefield.: Dragon creatures get +1/+1 until end of turn.
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
As The Mimeoplasm enters, you may exile two creature cards from graveyards. If you do, it enters as a copy of one of those cards with a number of additional +1/+1 counters on it equal to the power of the other card.
Untap all creatures you control and all creatures target opponent controls. You and that opponent each gain control of all creatures the other controls until end of turn. Those creatures gain haste until end of turn.