This spell can't be countered.Flying, trample, protection from white and from blue: Akroma, Angel of Fury gets +1/+0 until end of turn.Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
As The Mimeoplasm enters, you may exile two creature cards from graveyards. If you do, it enters as a copy of one of those cards with a number of additional +1/+1 counters on it equal to the power of the other card.
When this creature enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.When this creature dies, you may draw a card.
FlyingWhen Bladewing the Risen enters, you may return target Dragon permanent card from your graveyard to the battlefield.: Dragon creatures get +1/+1 until end of turn.
Choose two —• Destroy all artifacts.• Destroy all enchantments.• Destroy all creatures with mana value 3 or less.• Destroy all creatures with mana value 4 or greater.
HasteWhenever Skullbriar, the Walking Grave deals combat damage to a player, put a +1/+1 counter on it.Counters remain on Skullbriar as it moves to any zone other than a player's hand or library.
Mortivore's power and toughness are each equal to the number of creature cards in all graveyards.: Regenerate Mortivore. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
FlyingAt the beginning of your upkeep, you may gain control of target permanent until end of turn. If you do, untap it and it gains haste until end of turn.
Flying, lifelinkSacrifice a creature: Put X +1/+1 counters on Vish Kal, Blood Arbiter, where X is the sacrificed creature's power.Remove all +1/+1 counters from Vish Kal: Target creature gets -1/-1 until end of turn for each +1/+1 counter removed this way.
This spell costs less to cast for each creature card in your graveyard.Once during each of your turns, you may cast a creature spell from your graveyard.
Firespout deals 3 damage to each creature without flying if was spent to cast this spell and 3 damage to each creature with flying if was spent to cast this spell. (Do both if was spent.)
Cast this spell only before attackers are declared.You choose which creatures attack this turn.You choose which creatures block this turn and how those creatures block.
FlyingAs Archangel of Strife enters, each player chooses war or peace.Creatures controlled by players who chose war get +3/+0.Creatures controlled by players who chose peace get +0/+3.
FlyingWhenever Scythe Specter deals combat damage to a player, each opponent discards a card. Each player who discarded a card with the highest mana value among cards discarded this way loses life equal to that mana value.