FlashWhen Plaxmanta enters, creatures you control gain shroud until end of turn. (They can't be the targets of spells or abilities.)When Plaxmanta enters, sacrifice it unless was spent to cast it.
Prevent all damage that would be dealt to target multicolored creature this turn. For each 1 damage prevented this way, put a +1/+1 counter on that creature.
Each player draws X cards.Forecast — , Reveal Skyscribing from your hand: Each player draws a card. (Activate only during your upkeep and only once each turn.)
Flying: Windreaver gains vigilance until end of turn.: Windreaver gets +0/+1 until end of turn.: Switch Windreaver's power and toughness until end of turn.: Return Windreaver to its owner's hand.
Whenever Paladin of Prahv deals damage, you gain that much life.Forecast — , Reveal Paladin of Prahv from your hand: Whenever target creature deals damage this turn, you gain that much life. (Activate only during your upkeep and only once each turn.)
FlyingWhen Sky Hussar enters, untap all creatures you control.Forecast — Tap two untapped white and/or blue creatures you control, Reveal Sky Hussar from your hand: Draw a card. (Activate only during your upkeep and only once each turn.)