Put target creature or enchantment card from an opponent's graveyard onto the battlefield under your control.Destroy each artifact, creature, and enchantment with mana value X.
VigilanceWhen Court Hussar enters, look at the top three cards of your library, then put one of them into your hand and the rest on the bottom of your library in any order.When Court Hussar enters, sacrifice it unless was spent to cast it.
Discard a card at random. If you do, Kindle the Carnage deals damage equal to that card's mana value to each creature. You may repeat this process any number of times.
Defender (This creature can't attack.): Slithering Shade gets +1/+1 until end of turn.Hellbent — Slithering Shade can attack as though it didn't have defender as long as you have no cards in hand.
FlyingWhen Patagia Viper enters, create two 1/1 green and blue Snake creature tokens.When Patagia Viper enters, sacrifice it unless was spent to cast it.
Enchant permanentAt the beginning of your first main phase, add mana equal to enchanted permanent's mana cost. (Mana cost includes color. If a mana symbol has multiple colors, choose one.)
Cast this spell only during combat after blockers are declared.Create a 1/1 green Saproling creature token that's blocking target creature attacking you.Draw a card.
( can be paid with either or .), Discard a card: Target creature gets -2/-2 until end of turn.: Create a 2/1 red Goblin creature token with haste. Exile it at the beginning of the next end step.
, Sacrifice a creature: Lyzolda, the Blood Witch deals 2 damage to any target if the sacrificed creature was red. Draw a card if the sacrificed creature was black.
, Sacrifice Entropic Eidolon: Target player loses 1 life and you gain 1 life.Whenever you cast a multicolored spell, you may return Entropic Eidolon from your graveyard to your hand.
Graft 2 (This creature enters with two +1/+1 counters on it. Whenever another creature enters, you may move a +1/+1 counter from this creature onto it.): Target creature with a +1/+1 counter on it gains reach until end of turn. (It can block creatures with flying.)
Graft 3 (This creature enters with three +1/+1 counters on it. Whenever another creature enters, you may move a +1/+1 counter from this creature onto it.): Target creature with a +1/+1 counter on it gains flying until end of turn.
, Sacrifice Enigma Eidolon: Target player mills three cards.Whenever you cast a multicolored spell, you may return Enigma Eidolon from your graveyard to your hand.
Prevent all damage that would be dealt to target multicolored creature this turn. For each 1 damage prevented this way, put a +1/+1 counter on that creature.