Demonfire deals X damage to any target. If a creature dealt damage this way would die this turn, exile it instead.Hellbent — If you have no cards in hand, this spell can't be countered and the damage can't be prevented.
FlyingPride of the Clouds gets +1/+1 for each other creature on the battlefield with flying.Forecast — , Reveal Pride of the Clouds from your hand: Create a 1/1 white and blue Bird creature token with flying. (Activate only during your upkeep and only once each turn.)
, : Tap target creature and put a +1/+1 counter on it. Until end of turn, that creature gains ": Double the number of +1/+1 counters on this creature."
Enchant ForestAs Utopia Sprawl enters, choose a color.Whenever enchanted Forest is tapped for mana, its controller adds an additional one mana of the chosen color.
When Coiling Oracle enters, reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put that card into your hand.
FlashWhen Plaxmanta enters, creatures you control gain shroud until end of turn. (They can't be the targets of spells or abilities.)When Plaxmanta enters, sacrifice it unless was spent to cast it.
Flying: Windreaver gains vigilance until end of turn.: Windreaver gets +0/+1 until end of turn.: Switch Windreaver's power and toughness until end of turn.: Return Windreaver to its owner's hand.
Target player sacrifices an artifact or creature of their choice. Hit deals damage to that player equal to that permanent's mana value.Attacking creatures you control get +1/+0 until end of turn for each other attacking creature.
Return up to three target creature cards with mana value 1 or less from your graveyard to the battlefield.Forecast — , Reveal Proclamation of Rebirth from your hand: Return target creature card with mana value 1 or less from your graveyard to the battlefield. (Activate only during your upkeep and only once each turn.)
Whenever a creature an opponent controls becomes tapped, put a palliation counter on Palliation Accord.Remove a palliation counter from Palliation Accord: Prevent the next 1 damage that would be dealt to you this turn.