+1: Create a 3/3 green Beast creature token.−3: Draw cards equal to the greatest power among creatures you control.−6: Create a 6/6 green Wurm creature token for each land you control.
, : Create a 1/1 white Soldier creature token. Create five of those tokens instead if you control artifacts named Crown of Empires and Scepter of Empires.
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and no matter when it came under your control.)Equip (: Attach to target creature you control. Equip only as a sorcery.)
Hexproof (This creature can't be the target of spells or abilities your opponents control.)Dungrove Elder's power and toughness are each equal to the number of Forests you control.
: Choose one. Activate only once each turn.• Until end of turn, Skinshifter becomes a Rhino with base power and toughness 4/4 and gains trample.• Until end of turn, Skinshifter becomes a Bird with base power and toughness 2/2 and gains flying.• Until end of turn, Skinshifter becomes a Plant with base power and toughness 0/8.
Whenever equipped creature deals combat damage to a player, destroy all permanents other than Worldslayer.Equip (: Attach to target creature you control. Equip only as a sorcery.)
+1: Chandra, the Firebrand deals 1 damage to any target.−2: When you next cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.−6: Chandra, the Firebrand deals 6 damage to each of up to six targets.
, : Reveal the top card of your library. If it's a creature card, create a 1/1 green Saproling creature token. If it's a land card, put that card onto the battlefield under your control. If it's a noncreature, nonland card, you gain 2 life.
ReachTap an untapped Spider you control: Search your graveyard and/or library for a card named Arachnus Web and put it onto the battlefield attached to target creature. If you search your library this way, shuffle.
For each nonland permanent, choose a player at random. Then each player gains control of each permanent for which they were chosen. Untap those permanents.
Flying (This creature can't be blocked except by creatures with flying or reach.)When Aegis Angel enters, another target permanent gains indestructible for as long as you control Aegis Angel. (Effects that say "destroy" don't destroy it. A creature with indestructible can't be destroyed by damage.)
At the beginning of each player's upkeep, that player sacrifices a non-Zombie creature of their choice.At the beginning of the end step, if no creatures are on the battlefield, sacrifice Call to the Grave.