Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and no matter when it came under your control.)Equip (: Attach to target creature you control. Equip only as a sorcery.)
When this creature enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.When this creature dies, you may draw a card.
At the beginning of each player's upkeep, that player sacrifices a non-Zombie creature of their choice.At the beginning of the end step, if no creatures are on the battlefield, sacrifice Call to the Grave.
Enchant creatureEnchanted creature gets +4/+4, has flying and first strike, and is an Angel in addition to its other types.When enchanted creature dies, return Angelic Destiny to its owner's hand.
Hexproof (This creature can't be the target of spells or abilities your opponents control.)Dungrove Elder's power and toughness are each equal to the number of Forests you control.
: Inferno Titan gets +1/+0 until end of turn.Whenever Inferno Titan enters or attacks, it deals 3 damage divided as you choose among one, two, or three targets.