+1: Chandra Nalaar deals 1 damage to target player or planeswalker.−X: Chandra Nalaar deals X damage to target creature.−8: Chandra Nalaar deals 10 damage to target player or planeswalker and each creature that player or that planeswalker's controller controls.
: Inferno Titan gets +1/+0 until end of turn.Whenever Inferno Titan enters or attacks, it deals 3 damage divided as you choose among one, two, or three targets.
If Leyline of Vitality is in your opening hand, you may begin the game with it on the battlefield.Creatures you control get +0/+1.Whenever a creature you control enters, you may gain 1 life.
Other Vampire creatures you control get +1/+1.Tap five untapped Vampires you control: Gain control of target creature. It becomes a Vampire in addition to its other types.
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
FlyingWhen Augury Owl enters, scry 3. (Look at the top three cards of your library, then put any number of them on the bottom and the rest on top in any order.)
+1: Target player discards a card.−2: Search your library for a card, then shuffle and put that card on top.−8: Put all creature cards from all graveyards onto the battlefield under your control.
: Add ., : Exile target attacking creature an opponent controls. At the beginning of the next end step, return it to the battlefield tapped under its owner's control.
First strike (This creature deals combat damage before creatures without first strike.)Other Knight creatures you control get +1/+1 and have indestructible. (Damage and effects that say "destroy" don't destroy them.)
+1: You gain 2 life.−1: Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn.−6: Create a white Avatar creature token. It has "This creature's power and toughness are each equal to your life total."