Magic 2011
[2][G][G] Obstinate Baloth
M11#188#N
When Obstinate Baloth enters, you gain 4 life.If a spell or ability an opponent controls causes you to discard Obstinate Baloth, put it onto the battlefield instead of putting it into your graveyard.
[rare] rare
Magic 2011
[2][R] Act of Treason
M11#121#N
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and this turn.)
Magic 2011
[common] common
[5][G][G] Duskdale Wurm
M11#170#N
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
[uncommon] uncommon
Magic 2011
[5][G][G] Duskdale Wurm - Foil
M11#170#F
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
[uncommon] uncommon
Magic 2011
[3] Gargoyle Sentinel
M11#207#N
Defender (This creature can't attack.): Until end of turn, Gargoyle Sentinel loses defender and gains flying.
[uncommon] uncommon
Magic 2011
[3] Gargoyle Sentinel - Foil
M11#207#F
Defender (This creature can't attack.): Until end of turn, Gargoyle Sentinel loses defender and gains flying.
[uncommon] uncommon
Magic 2011