Spells you control can't be countered by blue or black spells this turn, and creatures you control can't be the targets of blue or black spells this turn.
Exile all creatures you control, then reveal cards from the top of your library until you reveal that many creature cards. Put all creature cards revealed this way onto the battlefield, then shuffle the rest of the revealed cards into your library.
FlyingWhenever Conundrum Sphinx attacks, each player chooses a card name. Then each player reveals the top card of their library. If the card a player revealed has the name they chose, that player puts it into their hand. If it doesn't, that player puts it on the bottom of their library.
FlyingWhenever Conundrum Sphinx attacks, each player chooses a card name. Then each player reveals the top card of their library. If the card a player revealed has the name they chose, that player puts it into their hand. If it doesn't, that player puts it on the bottom of their library.
Enchant creatureAt the beginning of your upkeep, put a +1/+1 counter on enchanted creature.When enchanted creature attacks or blocks, sacrifice Primal Cocoon.
Enchant creatureEnchanted creature can't attack or block, and its activated abilities can't be activated.When enchanted creature becomes the target of a spell or ability, destroy Ice Cage.
When Obstinate Baloth enters, you gain 4 life.If a spell or ability an opponent controls causes you to discard Obstinate Baloth, put it onto the battlefield instead of putting it into your graveyard.