Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)You gain 4 life.
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)Islandcycling , swampcycling (, Discard this card: Search your library for an Island or Swamp card, reveal it, put it into your hand, then shuffle.)
Mountaincycling , forestcycling (, Discard this card: Search your library for a Mountain or Forest card, reveal it, put it into your hand, then shuffle.)
Haste; fear (This creature can't be blocked except by artifact creatures and/or black creatures.)Whenever Lightning Reaver deals combat damage to a player, put a charge counter on it.At the beginning of your end step, Lightning Reaver deals damage equal to the number of charge counters on it to each opponent.
Whenever another artifact you control enters, Glassdust Hulk gets +1/+1 until end of turn and can't be blocked this turn.Cycling (, Discard this card: Draw a card.)
FlyingAt the beginning of your upkeep, you may put a feather counter on target creature. If you do, that creature has base power and toughness 3/1 and has flying for as long as it has a feather counter on it.
FlyingWhenever Spellbound Dragon attacks, draw a card, then discard a card. Spellbound Dragon gets +X/+0 until end of turn, where X is the discarded card's mana value.
At the beginning of your upkeep, choose one —• You gain 2 life.• Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)• Each opponent loses 1 life.
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.), Sacrifice Qasali Pridemage: Destroy target artifact or enchantment.
Haste (This creature can attack and as soon as it comes under your control.)Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
Return target card from your graveyard to your hand. If you return a nonland card to your hand this way, Vengeful Rebirth deals damage equal to that card's mana value to any target.Exile Vengeful Rebirth.
Equipped creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.)Whenever equipped creature deals combat damage to a player, you may draw a card.Equip
When Anathemancer enters, it deals damage to target player equal to the number of nonbasic lands that player controls.Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Flash (You may cast this spell any time you could cast an instant.)FlyingDeathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)Return target permanent to its owner's hand.