Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)FlyingWhen High Fae Negotiator enters, if it was bargained, each opponent loses 3 life and you gain 3 life.
Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)FlyingWhen High Fae Negotiator enters, if it was bargained, each opponent loses 3 life and you gain 3 life.
When Sentinel of Lost Lore enters, choose one or more —• Return target card you own in exile that has an Adventure to your hand.• Put target card you don't own in exile that has an Adventure on the bottom of its owner's library.• Exile target player's graveyard.
When Sentinel of Lost Lore enters, choose one or more —• Return target card you own in exile that has an Adventure to your hand.• Put target card you don't own in exile that has an Adventure on the bottom of its owner's library.• Exile target player's graveyard.
Menace, trampleAt the beginning of your upkeep, you may sacrifice an artifact, enchantment, or token. If you don't, tap Devouring Sugarmaw.Create a 1/1 white Human creature token and a Food token. (Then exile this card. You may cast the creature later from exile.)
Menace, trampleAt the beginning of your upkeep, you may sacrifice an artifact, enchantment, or token. If you don't, tap Devouring Sugarmaw.Create a 1/1 white Human creature token and a Food token. (Then exile this card. You may cast the creature later from exile.)
MenaceWhenever Rotisserie Elemental deals combat damage to a player, put a skewer counter on Rotisserie Elemental. Then you may sacrifice it. If you do, exile the top X cards of your library, where X is the number of skewer counters on Rotisserie Elemental. You may play those cards this turn.
MenaceWhenever Rotisserie Elemental deals combat damage to a player, put a skewer counter on Rotisserie Elemental. Then you may sacrifice it. If you do, exile the top X cards of your library, where X is the number of skewer counters on Rotisserie Elemental. You may play those cards this turn.
Return target creature card with mana value 3 or less from your graveyard to the battlefield. Create a Young Hero Role token attached to it. (Enchanted creature has "Whenever this creature attacks, if its toughness is 3 or less, put a +1/+1 counter on it." If you put another Role on the creature later, put this one into the graveyard.)
Return target creature card with mana value 3 or less from your graveyard to the battlefield. Create a Young Hero Role token attached to it. (Enchanted creature has "Whenever this creature attacks, if its toughness is 3 or less, put a +1/+1 counter on it." If you put another Role on the creature later, put this one into the graveyard.)
Instant and sorcery spells you control have lifelink.Heartflame Slash deals 3 damage to any target. (Then exile this card. You may cast the creature later from exile.)
Menace (This creature can't be blocked except by two or more creatures.)Create a Wicked Role token attached to target creature you control. (Then exile this card. You may cast the creature later from exile.)
Menace (This creature can't be blocked except by two or more creatures.)Create a Wicked Role token attached to target creature you control. (Then exile this card. You may cast the creature later from exile.)