Wilds of Eldraine

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[1][W] Armory Mice

WOE#3#N
Celebration — Armory Mice gets +0/+2 as long as two or more nonland permanents entered the battlefield under your control this turn.

[common] common

Wilds of Eldraine

7 Kč
Vyprodáno

[1][W] Armory Mice - Foil

WOE#3#F
Celebration — Armory Mice gets +0/+2 as long as two or more nonland permanents entered the battlefield under your control this turn.

[common] common

Wilds of Eldraine

7 Kč
Vyprodáno

[1][R] Raging Battle Mouse

WOE#143#N
The second spell you cast each turn costs less to cast.Celebration — At the beginning of combat on your turn, if two or more nonland permanents entered the battlefield under your control this turn, target creature you control gets +1/+1 until end of turn.

[rare] rare

Wilds of Eldraine

7 Kč
Vyprodáno

[2][R][4][W] Imodane's Recruiter // Train Troops

WOE#229#N
When Imodane's Recruiter enters, creatures you control get +1/+0 and gain haste until end of turn.Create two 2/2 white Knight creature tokens with vigilance. (Then exile this card. You may cast the creature later from exile.)

[uncommon] uncommon

Wilds of Eldraine

7 Kč
Vyprodáno

[1][U] Water Wings

WOE#77#N
Until end of turn, target creature you control has base power and toughness 4/4 and gains flying and hexproof. (It can't be the target of spells or abilities your opponents control.)

[common] common

Wilds of Eldraine

7 Kč
Vyprodáno

[1][U] Water Wings - Foil

WOE#77#F
Until end of turn, target creature you control has base power and toughness 4/4 and gains flying and hexproof. (It can't be the target of spells or abilities your opponents control.)

[common] common

Wilds of Eldraine

7 Kč
Vyprodáno
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