FlyingWhen Spellscorn Coven enters, each opponent discards a card.Return target spell to its owner's hand. (Then exile this card. You may cast the creature later from exile.)
FlyingWhen Spellscorn Coven enters, each opponent discards a card.Return target spell to its owner's hand. (Then exile this card. You may cast the creature later from exile.)
MenaceWhenever Rotisserie Elemental deals combat damage to a player, put a skewer counter on Rotisserie Elemental. Then you may sacrifice it. If you do, exile the top X cards of your library, where X is the number of skewer counters on Rotisserie Elemental. You may play those cards this turn.
MenaceWhenever Rotisserie Elemental deals combat damage to a player, put a skewer counter on Rotisserie Elemental. Then you may sacrifice it. If you do, exile the top X cards of your library, where X is the number of skewer counters on Rotisserie Elemental. You may play those cards this turn.
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)I — Create a 1/1 white Human creature token.II — Create a Food token.III — Put X +1/+1 counters on target creature you control, where X is one plus the number of Foods you control.
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)I — Create a 1/1 white Human creature token.II — Create a Food token.III — Put X +1/+1 counters on target creature you control, where X is one plus the number of Foods you control.
Cut In deals 4 damage to target creature.Create a Young Hero Role token attached to up to one target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature has "Whenever this creature attacks, if its toughness is 3 or less, put a +1/+1 counter on it.")
Cut In deals 4 damage to target creature.Create a Young Hero Role token attached to up to one target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature has "Whenever this creature attacks, if its toughness is 3 or less, put a +1/+1 counter on it.")
Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. If you don't control a Faerie, exile a card from your hand.
Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. If you don't control a Faerie, exile a card from your hand.