Destroy target creature or enchantment. Create a Wicked Role token attached to up to one target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1. When this Aura is put into a graveyard, each opponent loses 1 life.)
Destroy target creature or enchantment. Create a Wicked Role token attached to up to one target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1. When this Aura is put into a graveyard, each opponent loses 1 life.)
When Solitary Sanctuary enters, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)Whenever you tap an untapped creature an opponent controls, put a +1/+1 counter on target creature you control.
When Solitary Sanctuary enters, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)Whenever you tap an untapped creature an opponent controls, put a +1/+1 counter on target creature you control.
When Hopeful Vigil enters, create a 2/2 white Knight creature token with vigilance.When Hopeful Vigil is put into a graveyard from the battlefield, scry 2.: Sacrifice Hopeful Vigil.
When Hopeful Vigil enters, create a 2/2 white Knight creature token with vigilance.When Hopeful Vigil is put into a graveyard from the battlefield, scry 2.: Sacrifice Hopeful Vigil.