Restless Fortress enters tapped.: Add or .: Restless Fortress becomes a 1/4 white and black Nightmare creature until end of turn. It's still a land.Whenever Restless Fortress attacks, defending player loses 2 life and you gain 2 life.
VigilanceAt the beginning of combat on your turn, you may pay . When you do, create a Sorcerer Role token attached to target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has "Whenever this creature attacks, scry 1.")
Whenever you cast a spell that's white, blue, black, or red, put a +1/+1 counter on Questing Druid.Exile the top two cards of your library. Until your next end step, you may play those cards.
When Lord Skitter's Blessing enters, create a Wicked Role token attached to target creature you control. (Enchanted creature gets +1/+1. When this Aura is put into a graveyard, each opponent loses 1 life.)At the beginning of your draw step, if you control an enchanted creature, you lose 1 life and you draw an additional card.
When Lord Skitter's Blessing enters, create a Wicked Role token attached to target creature you control. (Enchanted creature gets +1/+1. When this Aura is put into a graveyard, each opponent loses 1 life.)At the beginning of your draw step, if you control an enchanted creature, you lose 1 life and you draw an additional card.
This spell costs less to cast if your life total is 5 or less.Exile target creature or planeswalker. Search its controller's graveyard, hand, and library for any number of cards with the same name as that permanent and exile them. That player shuffles, then draws a card for each card exiled from their hand this way.
Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)When Troublemaker Ouphe enters, if it was bargained, exile target artifact or enchantment an opponent controls.
Restless Fortress enters tapped.: Add or .: Restless Fortress becomes a 1/4 white and black Nightmare creature until end of turn. It's still a land.Whenever Restless Fortress attacks, defending player loses 2 life and you gain 2 life.
Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)Flying, hasteWhen Realm-Scorcher Hellkite enters, if it was bargained, add four mana in any combination of colors.: Realm-Scorcher Hellkite deals 1 damage to any target.
When Lord Skitter's Blessing enters, create a Wicked Role token attached to target creature you control. (Enchanted creature gets +1/+1. When this Aura is put into a graveyard, each opponent loses 1 life.)At the beginning of your draw step, if you control an enchanted creature, you lose 1 life and you draw an additional card.
Cruel Somnophage's power and toughness are each equal to the number of creature cards in all graveyards.Target player mills four cards. (Then exile this card. You may cast the creature later from exile.)
Restless Bivouac enters tapped.: Add or .: Restless Bivouac becomes a 2/2 red and white Ox creature until end of turn. It's still a land.Whenever Restless Bivouac attacks, put a +1/+1 counter on target creature you control.
TrampleWhen Mosswood Dreadknight dies, you may cast it from your graveyard as an Adventure until the end of your next turn.You draw a card and you lose 1 life. (Then exile this card. You may cast the creature later from exile.)
FlashWard Horned Loch-Whale enters tapped unless it's your turn.The owner of target attacking creature you don't control puts it on their choice of the top or bottom of their library.
Restless Bivouac enters tapped.: Add or .: Restless Bivouac becomes a 2/2 red and white Ox creature until end of turn. It's still a land.Whenever Restless Bivouac attacks, put a +1/+1 counter on target creature you control.
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)Creatures with power less than Elusive Otter's power can't block it.Distribute X +1/+1 counters among any number of target creatures you control. (Then exile this card. You may cast the creature later from exile.)
FlyingCelebration — At the beginning of your end step, if two or more nonland permanents entered the battlefield under your control this turn, draw a card.
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)Creatures with power less than Elusive Otter's power can't block it.Distribute X +1/+1 counters among any number of target creatures you control. (Then exile this card. You may cast the creature later from exile.)
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)Creatures with power less than Elusive Otter's power can't block it.Distribute X +1/+1 counters among any number of target creatures you control. (Then exile this card. You may cast the creature later from exile.)