Companion — Each nonland card in your starting deck shares a card type. (If this card is your chosen companion, you may put it into your hand from outside the game for as a sorcery.)As Umori, the Collector enters, choose a card type.Spells you cast of the chosen type cost less to cast.
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)Whenever a creature you control with deathtouch deals combat damage to a player, that player gets two poison counters. (A player with ten or more poison counters loses the game.)
Whenever you cast an instant or sorcery spell that targets only Zada, Hedron Grinder, copy that spell for each other creature you control that the spell could target. Each copy targets a different one of those creatures.
Whenever you gain life, each opponent loses 1 life., Sacrifice another creature: Dina, Soul Steeper gets +X/+0 until end of turn, where X is the sacrificed creature's power.
Whenever you gain life, each opponent loses 1 life., Sacrifice another creature: Dina, Soul Steeper gets +X/+0 until end of turn, where X is the sacrificed creature's power.
Whenever you cast an instant or sorcery spell, each opponent loses 1 life.You may cast Rona, Sheoldred's Faithful from your graveyard by discarding two cards in addition to paying its other costs.
Whenever you cast an instant or sorcery spell, each opponent loses 1 life.You may cast Rona, Sheoldred's Faithful from your graveyard by discarding two cards in addition to paying its other costs.
Red instant and sorcery spells you control have lifelink.Whenever a white instant or sorcery spell causes you to gain life, Firesong and Sunspeaker deals 3 damage to target creature or player.
Red instant and sorcery spells you control have lifelink.Whenever a white instant or sorcery spell causes you to gain life, Firesong and Sunspeaker deals 3 damage to target creature or player.
Renata's power is equal to your devotion to green. (Each in the mana costs of permanents you control counts toward your devotion to green.)Each other creature you control enters with an additional +1/+1 counter on it.