Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)As long as you control a legendary Samurai, Konda's Hatamoto gets +1/+2 and has vigilance. (Attacking doesn't cause this creature to tap.)
As an additional cost to cast this spell, sacrifice all creatures you control.Soulblast deals damage to any target equal to the total power of the sacrificed creatures.
Myojin of Life's Web enters with a divinity counter on it if you cast it from your hand.Myojin of Life's Web has indestructible as long as it has a divinity counter on it.Remove a divinity counter from Myojin of Life's Web: Put any number of creature cards from your hand onto the battlefield.
Look at the top three cards of your library. You may put those cards on the bottom of your library in any order. If you do, return Petals of Insight to its owner's hand. Otherwise, draw three cards.
Myojin of Night's Reach enters with a divinity counter on it if you cast it from your hand.Myojin of Night's Reach has indestructible as long as it has a divinity counter on it.Remove a divinity counter from Myojin of Night's Reach: Each opponent discards their hand.
You may put a creature card from your hand onto the battlefield. That creature gains haste. Sacrifice that creature at the beginning of the next end step.Splice onto Arcane (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
At the beginning of your upkeep, you may have target creature you control get +X/+X until end of turn, where X is the number of creatures you control. If you do, sacrifice that creature at the beginning of the next end step.
Myojin of Seeing Winds enters with a divinity counter on it if you cast it from your hand.Myojin of Seeing Winds has indestructible as long as it has a divinity counter on it.Remove a divinity counter from Myojin of Seeing Winds: Draw a card for each permanent you control.
Equipped creature gets +5/+5., Exile Tatsumasa, the Dragon's Fang: Create a 5/5 blue Dragon Spirit creature token with flying. Return Tatsumasa to the battlefield under its owner's control when that token dies.Equip
Myojin of Cleansing Fire enters with a divinity counter on it if you cast it from your hand.Myojin of Cleansing Fire has indestructible as long as it has a divinity counter on it.Remove a divinity counter from Myojin of Cleansing Fire: Destroy all other creatures.