Homelands
[3][U] Aether Storm
HML#21#N
Creature spells can't be cast.Pay 4 life: Destroy Aether Storm. It can't be regenerated. Any player may activate this ability.
[uncommon] uncommon
Homelands
[1][B] Ghost Hounds
HML#49#N
VigilanceWhenever Ghost Hounds blocks or becomes blocked by a white creature, Ghost Hounds gains first strike until end of turn.
[uncommon] uncommon
Homelands
[6] Joven's Tools
HML#108#N
, : Target creature can't be blocked this turn except by Walls.
[uncommon] uncommon
Homelands
[4][U] Dark Maze
HML#25B#N
Defender (This creature can't attack.): Dark Maze can attack this turn as though it didn't have defender. Exile it at the beginning of the next end step.
[common] common
Homelands
[1][R] Aliban's Tower
HML#61B#N
Target blocking creature gets +3/+1 until end of turn.
[common] common
Homelands
[3][W][W] Rashka the Slayer
HML#12#N
Reach (This creature can block creatures with flying.)Whenever Rashka the Slayer blocks one or more black creatures, Rashka gets +1/+2 until end of turn.
[uncommon] uncommon
Homelands
[4] Clockwork Swarm
HML#104#N
Clockwork Swarm enters with four +1/+0 counters on it.Clockwork Swarm can't be blocked by Walls.At end of combat, if Clockwork Swarm attacked or blocked this combat, remove a +1/+0 counter from it., : Put up to X +1/+0 counters on Clockwork Swarm. This ability can't cause the total number of +1/+0 counters on Clockwork Swarm to be greater than four....
[common] common
Homelands
[1][U] Giant Albatross
HML#27B#N
FlyingWhen Giant Albatross dies, you may pay . If you do, for each creature that dealt damage to Giant Albatross this turn, destroy that creature unless its controller pays 2 life. A creature destroyed this way can't be regenerated.
[common] common
Homelands
[W] Trade Caravan
HML#19B#N
At the beginning of your upkeep, put a currency counter on Trade Caravan.Remove two currency counters from Trade Caravan: Untap target basic land. Activate only during an opponent's upkeep.
[common] common
Homelands